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Project Status (21st April 2019)
Welcome to the Railsimroutes.net Blog, where I'll be posting progress updates, work-in-progress screenshots, information about the progress I'm making with active projects, as well as anything else I feel is worth mentioning. Hopefully more frequent updates here will make the wait for upcoming releases more bearable! News from 2008, all the way back to 2001, can be found in the News Archive.

Railsimroutes.net YouTube Channel My openBVE videos and other comments from users and myself can also be found via my YouTube channel.



Blog and Progress Updates


Cross-City South 7-Zip trial

Posted by Anthony Bowden on 19th April 2009 at 7:55 am

In what may or may not prove to be a popular move, I’ve replaced my beloved NSIS executable installer within which the Cross-City South route was previously distributed, with a 7-Zip archive instead (and the other Cross-City add-ons have also been repackaged). I’m doing this as a trial to see how users cope with installing the route using a compressed archive manager instead of an installation program. I’m not willing to package the route using the more popular but less effective .zip format, as the resulting filesize is much larger than the .7z equivalent–the Cross-City South .zip version comes to a massive 32 MiB, while the 7-Zip archive comes in at 13.5 MiB, which is a little smaller than the installer it replaces (which figures, as both were compressed using the same LZMA compression method). All archives by default, have either the ‘Railway’ or ‘Train’ folder as the root folder within the archives, so you can always choose the same destination path when extracting the contents, and so there’s little doubt as to which folder the contents are supposed to be extracted to.

Okay, so I’ll miss using NSIS to package my add-ons as it was a very flexible installer creation tool, but more seriously, openBVE is intended as a cross-platform program, and executable (.exe) installers only work natively on Windows and not on other operating systems, which is unfair to non-Windows users wanting to use the route, or indeed those who have their add-ons installed in a non-default location. openBVE’s developer has also stated that add-ons released in installers aren’t considered to be openBVE content at all (and I can’t be happy if X-City isn’t considered to be openBVE content), so one way or another, distribution via compressed archive is the way of the future for openBVE, and I hope you’ll all be able to adjust to this change. If absolutely necessary I may reintroduce the executable installer alongside the .7z archive, but I’d prefer not to if possible.

There are no changes to the route itself (with v1.4 on it’s way, updating the old version isn’t really a good use of my time), however to prepare yourself for Cross-City South v1.4 and other openBVE add-ons in future, you can head over to the » Cross-City South download page « and try out the compressed archive installation method instead. I’ve also added new content to the » openBVE Help and Information « section of the site, which includes a couple of screenshots of what we can all look forward to with openBVE in the near future, along with step-by-step instructions to help with the downloading and installation of the Cross-City South .7z package for use with openBVE, along with recommended settings, and so-on. I’ve also slightly updated the » BVE 4 Help Section «, and you can also view an updated version of the » Cross-City South/Class 323 Tutorial « tailored for openBVE.

openBVE Help and Information
openBVE Help and Information
BVE Help and Information
BVE Help and Information

Information IconEdit: I’ve made a couple of amendments to the openBVE Help page and the Cross-City South download page, as they contained some unclear instructions and mistakes–sorry! I’ll continue to update them if necessary.

If you have problems installing the Cross-City South via the compressed archive method instead, I’d really like to hear about your installation experiences. Please feel free to add comments to this blog entry if you have any problems (no registration required, just click the ‘x Comments’ link below), or e-mail me. If there’s no feedback, I’ll assume you’re all managing just fine. 🙂

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Posted in openBVE, Site News | 8 Comments »



openBVE v1.0.3.0, homepage relocation, and Train Editor

Posted by Anthony Bowden on 19th April 2009 at 7:50 am

A new version of openBVE, v1.0.3.0, was released a few days ago; head over to the » official openBVE homepage « to download the latest stable release. Several changes have been made since v1.0.0.0, including:

  • Cross-City South users will find that the 323’s door indicator and guard’s buzzer now work when the cab is entered at Redditch (and similar issues with the LU Northern Line and Tokyo Metro Ginza Line are resolved as well).
  • The external views now have their last used position remembered, which is especially useful in the F2 view, for example if you want to ride inside a carriage as a passenger. The F3/F4 external view camera is positioned relative to the track rather than your train, which means the camera will stay in the position on the route where it was last used. The F4 drive-by camera position, when reset, is also intelligently placed further ahead of your train as it’s speed increases, or nearer as the speed decreases.
    Tip: If you want to position the F3 camera back at your train’s location again, just press the Numpad 5 key, and similarly, do this to reposition the camera ahead of your train when in the F4 drive-by view.
  • A default set of Points of Interest is automatically created at station stopping points on routes which lack this openBVE feature already. Press the Numpad 7 and 1 keys to switch between these POIs.
  • Users (but preferably not developers 😉 ) can now also disable the warning and error messages that appear when add-ons containing errors are loaded.
  • Some BVE 1 trains perviously accelerated too slowly at high speeds, leading to reduced maximum speeds; this is now corrected.
  • Various other changes have also been made, see the » Changelog « for more details.

After ongoing problems with previous hosts, the openBVE homepage has also been relocated, and now shares a home with » Trainsimcentral «. This server should provide much greater reliability. The new URL is http://openbve.trainsimcentral.co.uk.

Also, a new Train Editor tool has been released, which makes editing train.dat files suitable for openBVE trains much easier; e.g. configuring train characteristics, previewing acceleration curves, editing motor sound curves, and setting openBVE specific options. You can download the tool here: » here «.

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Posted in openBVE | No Comments »



Platform Generator utility released

Posted by Anthony Bowden on 19th April 2009 at 7:45 am

Alan Wheeler’s new Platform Generator (Plat Gen) tool was released recently; head over to » eezypeazy.co.uk « to download this handy utility. The program creates a variety of photo-realistic customised platform segments, allowing route developers to choose the surface and side textures, create platform ramps, curved platform lengths at various radii, and more. The generated objects are placed via the .Freeobj command rather than the .Form commands. Here’s a screenshot of one of the resulting platforms at University station on the Cross-City South v1.4 route:

openBVE/Cross-City South v1.4 screenshot--click to enlarge
openBVE / Cross-City South v1.4 plus 323 screenshot

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Posted in openBVE | 2 Comments »