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▪ About the site, and history
Railsimroutes.net is the homepage of
Anthony Bowden, and is now in it's fourth incarnation, with a theme named
"Clarity". The site had it's one millionth unique visitor in January 2010,
and today, I focus on advanced add-on development for
openBVE, a licence-free, open source train driving simulator, which itself
has a focus on realism, physics, and system simulation.
The site started it's life in 2001, as the home of the Watford Junction to Milton
Keynes Central (WJ-MKC) route project for BVE Trainsim version 2 (and originally
BVE v1). This project was very problematic to begin with, but was ultimately a success,
so I decided to create a second route, the Birmingham Cross-City South, running
from Redditch to Birmingham New Street, in 2002. Thus,
Rail Sim Routes UK
was born. The Cross-City South was also a success, and was designed to be sufficiently
graphically rich, that it would remain one of the better quality routes for several
years without requiring many updates. Cross-City South became a classic route, being
released initially for BVE version 2, and then updated to take advantage of the
higher resolution and new features which BVE Trainsim version 4 offered a few years
ago.
After Cross-City South was released, I decided to extend Watford Junction to Milton
Keynes, further north, to Rugby. However, this project was fraught with difficulty,
because the level of detail I was capable of creating, and wanted to model, proved
to be too much for BVE Trainsim to cope with. Subsequently, development of BVE seemed to
have stalled, and being a closed source project, there seemed little hope of any
rendering performance improvements happening. Development here at
Rail Sim Routes
UK largely ceased afterwards, until 2008, when the
openBVE project was announced. openBVE's renderer, even in it's earlier
stages, was fully capable of handling Watford Junction to Rugby, and I was inspired
to pick up the project again. I also started a major upgrade of the Cross-City South
for openBVE as well, and this project is now getting nearer to completion. Thanks
to openBVE, and openBVE's developer, all the more recent work shown on
Railsimroutes.net can finally come to fruition, and the future of my
projects is brighter and more secure, as openBVE is open source and cross-platform,
just as my projects will be. Please take a look at the
gallery
to see what there is to look forward to.
Railsimroutes.net has also been involved in
launching a couple of intiatives, such as the BVE Track Sound Standard (BVETSS),
launched in 2002, designed to improve interoperability between routes and trains
designed for BVE. The BVETSS has been adopted by many UK BVE developers for a long
time, and by some international developers too, and can be considered a success.
The other intiative took the form of the BVE Developer Guidelines, also launched
in 2002, and these were an attempt to solve the disputes and deal with the strong
feelings within Western BVE community surrounding the thorny issue of copyright.
However, these initially made the problems worse and deepened the divisions in the
community, as they didn't take a wide enough range of viewpoints into account, and
were drafted with the consultation of only a very small number of developers. So,
they were revised in 2003 after the community divides became too great, and with
wider consultation with various members of the BVE community. The revised guidelines
took "open source" as well as copyright material into account, and were acknowledged
as a more mature attempt, and the revised guidelines were less contentious. In the
years which followed, there didn't seem to be so many issues following the publication
of the revised guidelines and wider acceptance and support for them, but as time
went on, it became clear that still not everybody had been catered for. As of 2010,
the guidelines have now been discontinued, as circumstances in the community, and
here at
Railsimroutes.net, have changed since
the arrival of openBVE. Personally, I was concerned that while the guidelines
might
have increased the stability of the Western BVE community, this came at the expense
of new talent, creativity and innovation, and I didn't think they did enough to
encourage a culture of free sharing of works, or gift giving.
In 2010, I also decided to drop the "UK" part of the site's name, as I wanted to
cover events in the worldwide openBVE community, not just UK oriented developments.
I also started to learn the C# programming language, so that I could assist with openBVE development,
and create plugins for use with openBVE. I also released the first version of the new open source
UK Train System (UkTrainSys) cross-platform .NET plugin, which aims to simulate a variety of systems which UK
trains may be equipped with. The plugin also includes AI support, which assists openBVE's AI driver in operating
the systems which are simluated by the plugin. I also made openBVE the main focus of this site, and openBVE will
remain the focus into the future, here at
Railsimroutes.net.
I hope you enjoy your visit!
Content last updated: 12th May 2012